![]() The more cars you wreck, the longer the boost. Yes, thanks to those oh-so-satisfying Takedowns, players were actively encouraged to smash into nearby opponents in order to receive a quick speed boost. And PC at a later date, if Paradise‘s current-gen schedule is anything to go by… Pedal, Meet Metalįirst released all the way back in 2004, Burnout 3 was an aggressive, bone-rattling thrill ride that steered the genre toward uncharted territory: vehicular combat. ![]() So in light of Paradise Remastered‘s launch and subsequent success, I’d like to make the case for Burnout 3: Takedown, arguably one of the finest arcade racers ever made, to tread the same path onto PS4 and Xbox One. Point is, EA and Criterion have a real gem hidden away in the vaults, and it’s about damn time they pull back the tarpaulin. Of course, the mid-March corridor is typically a quiet time of year for the industry, but if ever there was proof of Burnout‘s continued relevance, this is it. It’s a bumper package, too, with enough content to keep your wheels spinning and fingers twitching for weeks – if not months – and Criterion’s revival is living proof that, even after nine long years on the sidelines, Burnout‘s core gameplay mechanics have withstood the test of time.Īs a matter of fact, the pent-up excitement for Burnout Paradise Remastered allowed EA’s re-release to open in pole position on the UK all-format charts – the first time in 13 years, no less – where it’s already been dethroned by Ni No Kuni II: Revenant Kingdom and Far Cry 5 in the past few days.
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